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Cover Image for Tribe of the Accord DevLog - World

Tribe of the Accord DevLog - World

We've discussed characters. Well, they need a place for the story to unfold. If we had a movie or theatre production without a set or background in place, we would feel lost. For both a novel and a game, we need to be able to picture...

Shaun Michael Stone
Shaun Michael Stone
Cover Image for Tribe of the Accord DevLog - Recruitment

Tribe of the Accord DevLog - Recruitment

Developing a game involves various roles that one person rarely does, although not unheard of. Eric Barone, the creator of Stardew Valley, learned and did it all himself, which is astounding. He is a huge inspiration for many indie devs...

Shaun Michael Stone
Shaun Michael Stone
Cover Image for Tribe of the Accord DevLog - Story

Tribe of the Accord DevLog - Story

What makes a story? From what I read during my research, it's not easy to define. In its simplest form, Ryan Moss says 'it's a story if it makes you feel something and leaves you wanting to know more.' I tend to agree with that take...

Shaun Michael Stone
Shaun Michael Stone
Cover Image for Tribe of the Accord DevLog - Protagonist

Tribe of the Accord DevLog - Protagonist

Growing up, it was always the strong, male hero who would fight the bad guys and get the girl in most stories. With this franchise, I wanted a tough and motivated female lead who was agile and adept with a spear, and who could outrun...

Shaun Michael Stone
Shaun Michael Stone